Title: Sampling Post by: Dimensional Space on October 10, 2010, 12:46:30 AM ..
Title: Re: Sampling Post by: dr.c on October 22, 2010, 03:16:04 PM Look at your sustain and release
Title: Re: Sampling Post by: dr.c on October 22, 2010, 03:17:09 PM And as well, your sample length, trucate it !
Title: Re: Sampling Post by: alphabyte on October 24, 2010, 11:20:10 PM I'm not sure if it is part of the Emulator II manual, but, there are some good guidelines for sampling in the Emax/EmaxII manual.
With an instruments like the Emulator, or any other sampler with modest memory capacity, it is helpful to maximize the way you sample. Increasing the length does help, but at the cost of precious sample memory. Once you have a clean sounding sample, experiment with slowly truncating the tale of the sample until you begin to hear it effect the audible sample. As the Doc mentioned, you can create a sharp taper at the end of a sample, for instance if you sampled a wave from a noisy analog synth, so that the background noise more naturally fades out rather than giving you an abrupt click or cutoff. Another very useful technique for managing sample ram is to choose your sample rate based on the spectrum of the sound you are sampling. If you are sampling a bass or kick sound that doesn't have much going on above 10kHz, than choose a low sample rate to conserve memory. Definitely check out the Emax manuals. They should be readily available online, I think perhaps even directly from E-mu's website. Hope this helps. Sampling your own sounds is definitely rewarding and the way to go in my opinion. |